First: When the calculation starts, the fractal window is completely black, and so it remains until the fractal is calculated. Thats because the formula does not use the calculation routines of UF, but has its calculation of its own within the formula.
Second: When you have a nice fractal finished, do not render but export it having first drawn it in a much bigger window. I myself, having first drawn the fractal in a 640x480 window, then rename it by adding BIG (or something) to the filename and increase the window to 4800x3600 resolution. Note, first go to the menu Options Options, click the Fractal tab, and be sure that under Fractal Windows Options, at least that high resolution is typed there.
Third: In order to avoid artifacts, you may increase the screen depth, that is the virtual number of pixels perpendicular to the screen, to the length of the side on the screen. When I draw my 4800x3600-resolution image, I for that reason increase the screen depth to 4800. This is guilty also for the first ray tracing formula. Due to that the calculation time for a nice 3D image increase very drastically. On my 2.6 GHz machine a 640x480(x480) resolution image takes about 1 - 2 minutes, a 2560x1920(x2560) image takes about one hour, a 4800x3600(x4800) resolution image takes about seven hours
The above is in no way a manual to this somewhat tricky formula, but only some practical remarks. I just spoke with
Regarding quartic parameter space, see my very last three articles, 30 - 32, in my Chaotic series [link] . Regarding 3D slices of quartics, besides, my so far last six deviations,
[link]
[link]
[link]
[link]
[link]
[link]
see my journal 3D-slices of Quartic Parameter Space [link] . Ive refined the four images referred to in the that journal, so check them out again
..and ALL the exotic formulas of
[link]
and dont get lost among the six perpendicular coordinate axis








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Where are my double personalities??!!?
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Briar Moon Studio : [link]
"Where reality is a figment of the imagination."
Paper Dreams Gifts : [link]
Enchanted Tattoos : [link]
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.... And in some sense fractals are the geometry of the non perfect
Ingvar
[link]
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"I think the truly natural things are dreams, which nature can't touch with decay."
Bob Dylan
Visit my
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.... And in some sense fractals are the geometry of the non perfect
Ingvar
[link]
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I say never be complete.
// hedgehog's dilemma.
photography: [link]
drawing: [link]
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.... And in some sense fractals are the geometry of the non perfect
Ingvar
[link]
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Quote.
Unquote.
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.... And in some sense fractals are the geometry of the non perfect
Ingvar
[link]
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